Items where Author is "Bailey, Chris J"
Number of items: 9.
BAILEY, Chris J
(2023).
‘Neurodivergent literacies’: exploring autistic adults' ‘ruling passions’ and embracing neurodiversity through classroom literacies.
Literacy.
[Article]
PERROTTA, Carlo, BAILEY, Chris J, RYDER, Jim, HAGGIS-BURRIDGE, Mata and PERSICO, Donatella
(2019).
Games as (not) culture: a critical policy analysis of the economic agenda of Horizon 2020.
Games and Culture.
[Article]
PASSARELLI, Marcello, DAGNINO, Francesca Maria, EARP, Jeffrey, MANGANELLO, Flavio, PERSICO, Donatella, POZZI, Francesca, BAILEY, Chris J, PERROTTA, Carlo, BUIJTENWEG, Thomas and HAGGIS, Mata
(2019).
Educational games as a motivational tool: Considerations on their potential and limitations.
In: LANE, H, ZVACEK, Susan and UHOMOIBHI, James, (eds.)
CSEDU 2019 - Proceedings of the 11th international conference on computer supported education.
Scitepress, 330-337.
[Book Section]
PASSARELLI, M, EARP, J, DAGNINO, FM, MANGANELLO, F, PERSICO, D, POZZI, F, BUIJTENWEG, T, HAGGIS, M, BAILEY, Chris J and PERROTTA, C
(2018).
Library not found: The disconnect between gaming research and development.
In: MCLAREN, Bruce M., REILLY, Rob, ZVACEK, Susan and UHOMOIBHI, James, (eds.)
Proceedings of the 10th international conference on computer spported eduation.
SCITEPRESS - Science and Technology Publications, 134-141.
[Book Section]
PERROTTA, Carlo, BAILEY, Chris J and GARSIDE, Claire
(2017).
Culture, technology and local networks: towards a sociology of ‘making’ in education.
Cambridge journal of education, 48 (5), 553-569.
[Article]
BAILEY, Chris J, BURNETT, Cathy and MERCHANT, Guy
(2017).
Assembling literacies in virtual play.
In: MILLS, Kathy, STORNAIUOLIO, Amy, SMITH, Anna and ZACHER PANDYA, Jessica, (eds.)
Handbook of Writing, Literacies and Education in Digital Cultures.
London, Routledge.
[Book Section]
BAILEY, Chris J
(2017).
Investigating the lived experience of an after-school Minecraft club.
Doctoral, Sheffield Hallam University.
[Thesis]
BAILEY, Chris J
(2016).
Free the sheep: Improvised song and performance in and around a minecraft community.
Literacy, 50 (2), 62-71.
[Article]
BURNETT, Cathy and BAILEY, Chris J
(2014).
Conceptualizing collaborations in hybrid sites : playing Minecraft together and apart in a primary classroom.
In: BURNETT, Cathy, DAVIES, Julia, MERCHANT, Guy and ROWSELL, Jennifer, (eds.)
New literacies around the Globe : policy and pedagogy.
Routledge Research in Literacy, 5
.
New York, Routledge, 50-71.
[Book Section]