Researching adaptivity for individual differences in numeracy games

MEES, Martyn, JAY, Tim, HABGOOD, Jacob and HOWARD-JONES, Paul (2017). Researching adaptivity for individual differences in numeracy games. In: CHI PLAY '17 Extended Abstracts : Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play. ACM Press, 247-253.

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There is increasing evidence that mathematics video games can play a large role in mathematics education, in support of children's learning. However, despite the interdisciplinary nature of the subject, research in this area has traditionally been fragmented between disciplines. The RAIDING project was conceived to bring together researchers in neuroscience, maths cognition, and game-based learning to develop a maths game that can act as a research platform for furthering knowledge in this field. The game will employ free-to-play design elements, alongside an adaptive learner model to investigate how children learn maths, through a range of empirical studies.

Item Type: Book Section
Additional Information: ** From Crossref via Jisc Publications Router. ** Licence for vor version of this article starting on 15-10-2017:
Research Institute, Centre or Group - Does NOT include content added after October 2018: Cultural Communication and Computing Research Institute > Communication and Computing Research Centre
Sheffield Institute of Education
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Page Range: 247-253
SWORD Depositor: Hilary Ridgway
Depositing User: Hilary Ridgway
Date Deposited: 03 Nov 2017 09:50
Last Modified: 18 Mar 2021 06:05

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