Items where Author is "Rodrigues, M. A."

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Number of items: 6.

Article

RODRIGUES, M. A. and LIU, Y. H. (2002). On the representation of rigid body transformations for accurate registration of free-form shapes. Robotics and Autonomous Systems, 39 (1), 37-52.

LIU, Y. H. and RODRIGUES, M. A. (2001). Statistical image analysis for pose estimation without point correspondences. Pattern Recognition Letters, 22 (11), 1191-1206.

LIU, Y. H., RODRIGUES, M. A. and WEI, B. G. (2001). Using rigid motion constraints for the registration of free-form surfaces. Journal of Digital Imaging, 14 (2, Sup), 214-216.

Book Section

ALBOUL, L., ECHEVERRIA, G. and RODRIGUES, M. A. (2005). Enhancing game physics using Gauss map computation. In: AL-AKAIDI, M. and RHALIBI, A. E., (eds.) Game-on 2005: 6th international conference on intelligent games and simulation. Ghent, European simulation society, 47-51.

ROBINSON, A., RODRIGUES, M. A. and ALBOUL, L. (2005). Producing animations from 3D face scans. In: AL-AKAIDI, M. and RHALIBI, A. E., (eds.) Game-on 2005: 6th international conference on intelligent games and simulation. Ghent, European simulation society, 57-64.

CHLIVEROS, G., RODRIGUES, M. A. and COOPER, D. (2003). Modelling populations of prokaryotic cells: the n-layered mRDG approximation. In: AL-DABASS, D., (ed.) Proceedings of the 17th European simulation multiconference (ESM 2003). SCS-European, 338-343.

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