Items where Author is "Rodrigues, M. A."
Number of items: 6.
ALBOUL, L., ECHEVERRIA, G. and RODRIGUES, M. A.
(2005).
Enhancing game physics using Gauss map computation.
In: AL-AKAIDI, M. and RHALIBI, A. E., (eds.)
Game-on 2005: 6th international conference on intelligent games and simulation.
Ghent, European simulation society, 47-51.
[Book Section]
ROBINSON, A., RODRIGUES, M. A. and ALBOUL, L.
(2005).
Producing animations from 3D face scans.
In: AL-AKAIDI, M. and RHALIBI, A. E., (eds.)
Game-on 2005: 6th international conference on intelligent games and simulation.
Ghent, European simulation society, 57-64.
[Book Section]
CHLIVEROS, G., RODRIGUES, M. A. and COOPER, D.
(2003).
Modelling populations of prokaryotic cells: the n-layered mRDG approximation.
In: AL-DABASS, D., (ed.)
Proceedings of the 17th European simulation multiconference (ESM 2003).
SCS-European, 338-343.
[Book Section]
RODRIGUES, M. A. and LIU, Y. H.
(2002).
On the representation of rigid body transformations for accurate registration of free-form shapes.
Robotics and Autonomous Systems, 39 (1), 37-52.
[Article]
LIU, Y. H. and RODRIGUES, M. A.
(2001).
Statistical image analysis for pose estimation without point correspondences.
Pattern Recognition Letters, 22 (11), 1191-1206.
[Article]
LIU, Y. H., RODRIGUES, M. A. and WEI, B. G.
(2001).
Using rigid motion constraints for the registration of free-form surfaces.
Journal of Digital Imaging, 14 (2, Sup), 214-216.
[Article]