Home-based immersive virtual reality physical rehabilitation in paediatric patients for upper limb motor impairment: a feasibility study

PHELAN, Ivan, CARRION-PLAZA, Alicia and FURNESS, Penny (2023). Home-based immersive virtual reality physical rehabilitation in paediatric patients for upper limb motor impairment: a feasibility study. Virtual Reality, 27 (4), 3505-3520.

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Official URL: https://link.springer.com/article/10.1007/s10055-0...
Open Access URL: https://link.springer.com/content/pdf/10.1007/s100... (Published version)
Link to published version:: https://doi.org/10.1007/s10055-023-00747-6

Abstract

Upper limb motor impairment (ULMI) rehabilitation is a long-term, demanding and challenging process to recover motor functionality. Children and adolescents may be limited in daily life activities due to reduced functions such as decreased joint movement or muscle weakness. Home-based therapy with Immersive Virtual Reality can offer greater accessibility, delivery and early rehabilitation to significantly optimise functional outcomes and quality of life. This feasibility study aimed to explore the perceptions and impacts of an immersive and interactive VR scenario suitable for ULMI rehabilitation for children at home. It was analysed using mixed methods (quantitative and qualitative) and from a multidirectional perspective (patients, clinicians and family members). Amongst the main results, it was found that IVR for ULMI home rehabilitation (1) is easy to learn and acceptable; (2) improves motor function; (3) reduces the difficulty in the reproduction of therapeutic movements; (4) is motivating and enjoyable and (5) improves quality of life. This study is the first study on the use of IVR applied to home rehabilitation of ULMI in children. These results suggested that similar outcomes may be possible with self-directed IVR home rehabilitation compared to face to face conventional rehabilitation, which can be costly to both the patient and the healthcare system, decreasing the length of stay at the hospital and treatment duration. It has also presented an innovative solution to the Covid-19 emergency where children could not receive their clinic therapy. Further research is recommended to understand better the mechanisms involved in physiotherapeutic recovery and how IVR rehabilitation helps to improve conventional treatments.

Item Type: Article
Uncontrolled Keywords: 0801 Artificial Intelligence and Image Processing; 0909 Geomatic Engineering; 1702 Cognitive Sciences; Human Factors; 4607 Graphics, augmented reality and games
Identification Number: https://doi.org/10.1007/s10055-023-00747-6
Page Range: 3505-3520
SWORD Depositor: Symplectic Elements
Depositing User: Symplectic Elements
Date Deposited: 18 Jan 2023 17:58
Last Modified: 01 Dec 2023 17:00
URI: https://shura.shu.ac.uk/id/eprint/31313

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