DIAMOND, S., MIDDLETON, A. and MATHER, R. (2009). Learning by design: constructing knowledge through design enquiry around educational game development. In: LEVY, P. and MCKINNEY, P., (eds.) Proceedings of the 3rd Learning through enquiry alliance conference, 25-27 June 2008. Sheffield, Centre for Inquiry-based Learning in the Arts and Social Sciences (CILASS): University of Sheffield, 48-59. [Book Section]
Abstract
This paper explores the links between creativity, design, and enquiry-based learning
(EBL) and considers the opportunity that a design-based learning (DBL) approach
can offer students. Design-based subjects may embody approaches to knowledge
and skills which differ from scientific objectivity and the subjectivity of the
humanities. Creativity is becoming a key employability skill for students. This paper
proposes a definition for DBL that will help academics in considering how they can
develop DBL pedagogy. The paper is based on direct experience from a design-based,
cross-faculty curriculum project involving undergraduate students, in which they
produced prototype educational games for academic clients from other subject
areas. Qualitative interviews captured the experience of participating students, tutors
and clients. The evaluation indicated that authentic design-based learning approaches
could have strong benefits and wider applicability. The discussion explores the
characteristics of DBL, considers questions of value, flexibility and applicability to non
design-based subjects.
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