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Group by: Creators | Date | Item Type | Full Text Status | No Grouping
Jump to: B | F | M | N | P | S | W
Number of items: 8.

B

BISSETT, A. and SHIPTON, G. (2000). Some human dimensions of computer virus creation and infection. International Journal of Human-Computer Studies, 52 (5), 899-913. [Article]

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BOWEN, Simon and PETRELLI, Daniela (2011). Remembering today tomorrow: exploring the human-centred design of digital mementos. International Journal of Human-Computer Studies, 69 (5), 324-337. [Article]

F

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FEATHERSTONE, Mark and HABGOOD, Jacob (2018). UniCraft: Exploring the impact of asynchronous multiplayer game elements in gamification. International Journal of Human-Computer Studies. [Article]

M

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MARSHALL, Mark, PETRELLI, Daniela, DULAKE, Nick, NOT, Elena, MARCHESONI, Michele, TRENTI, Elisa and PISETTI, Anna (2015). Audio-based narratives for the trenches of World War I : intertwining stories, places and interaction for an evocative experience. International Journal of Human-Computer Studies, 85, 27-39. [Article]

N

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NOT, Elena and PETRELLI, Daniela (2018). Blending customisation, context-awareness and adaptivity for personalised tangible interaction in cultural heritage. International Journal of Human-Computer Studies, 114, 3-19. [Article]

P

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PETRELLI, Daniela, BOWEN, Simon and WHITTAKER, Steve (2014). Photo mementos: designing digital media to represent ourselves at home. International Journal of Human-Computer Studies, 72 (3), 320-336. [Article]

S

STEDMON, Alex, PATEL, H, SHARPLES, S C and WILSON, J R (2011). Developing speech input for virtual reality applications: A reality based interaction approach. International Journal of Human-Computer Studies, 69 (1-2), 3-8. [Article]

W

WILKINSON, Susan C., READER, Will and PAYNE, Stephen J. (2012). Adaptive browsing : sensitivity to time pressure and task difficulty. International Journal of Human-Computer Studies, 70 (1), 14-25. [Article]

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