RODRIGUES, Marcos and ROBINSON, Alan (2009). Developing Interaction 3D Models for E-Learning Applications. In: MELLO, M, CARVALHO NETO, C and SPANHOL, F, (eds.) Hipermidias Interfaces Digitais em EAD. Sao Paulo, Brazil, Laborciencia ltd, 155-176.
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Abstract
Some issues concerning the development of interactive 3D models for e-learning applications are considered. Given that 3D data sets are normally large and interactive display demands high performance computation, a natural solution would be placing the computational burden on the client machine rather than on the server. Mozilla and Google opted for a combination of client-side languages, JavaScript and OpenGL, to handle 3D graphics in a web browser (Mozilla 3D and O3D respectively). Based on the O3D model, core web technologies are considered and an example of the full process involving the generation of a 3D model and their interactive visualization in a web browser is described. The challenging issue of creating realistic 3D models of objects in the real world is discussed and a method based on line projection for fast 3D reconstruction is presented. The generated model is then visualized in a web browser. The experiments demonstrate that visualization of 3D data in a web browser can provide quality user experience. Moreover, the development of web applications are facilitated by O3D JavaScript extension allowing web designers to focus on 3D contents generation.
| Item Type: | Book Section |
|---|---|
| Research Institute, Centre or Group: | Cultural Communication and Computing Research Institute > Communication and Computing Research Centre |
| Depositing User: | Marcos Rodrigues |
| Date Deposited: | 12 Jun 2012 11:01 |
| Last Modified: | 12 Jun 2012 11:01 |
| URI: | http://shura.shu.ac.uk/id/eprint/5306 |
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