Researching adaptivity for individual differences in number games

MEES, Martyn, JAY, Tim, HABGOOD, Jacob and HOWARD-JONES, Paul (2017). Researching adaptivity for individual differences in number games. In: CHI PLAY '17 : ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, Amsterdam, 15-18 October 2017.

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Official URL: http://doi.org/10.1145/3130859.3131315
Link to published version:: 10.1145/3130859.3131315

Abstract

There is increasing evidence that mathematics video games can play a large role in mathematics education, in support of children's learning. However, despite the interdisciplinary nature of the subject, research in this area has traditionally been fragmented between disciplines. The RAIDING project was conceived to bring together researchers in neuroscience, maths cognition, and game-based learning to develop a maths game that can act as a research platform for furthering knowledge in this field. The game will employ free-to-play design elements, alongside an adaptive learner model to investigate how children learn maths, through a range of empirical studies.

Item Type: Conference or Workshop Item (Poster)
Uncontrolled Keywords: Game Based Learning Mathematics Cognition Free-to-Play Analytics Adaptivity
Research Institute, Centre or Group: Sheffield Institute of Education
Departments: Arts, Computing, Engineering and Sciences > Computing
Development and Society > Education, Childhood and Inclusion
Identification Number: 10.1145/3130859.3131315
Depositing User: Martyn Mees
Date Deposited: 30 Jan 2018 16:30
Last Modified: 30 Jan 2018 16:31
URI: http://shura.shu.ac.uk/id/eprint/16636

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