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COCHRANE, Thomas, BATEMAN, Roger and FLITTA, Issac (2009). Facilitating social constructivist learning environments for product design Students using social software (Web2) and wireless mobile device. Design principles and practice, 3 (1), 67-88. [Article]

GWILT, Ian and WILLIAMS, Jennifer (2011). Framing Futures for Visual Communication Design Research. Design principles and practice, 5 (5), 81-95. [Article]

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