GONZALEZ DE MIGUEL, Ana Maria. (2003). Explorations into the behaviour-oriented nature of intelligence : Fuzzy behavioural maps. Doctoral, Sheffield Hallam University (United Kingdom).. [Thesis]
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10696999.pdf - Accepted Version
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10696999.pdf - Accepted Version
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Abstract
This thesis explores the behaviour-oriented nature of intelligence and presents the definition and use of Fuzzy Behavioural Maps (FBMs) as a flexible development framework for providing complex autonomous agent behaviour. This thesis provides a proof-of-concept for simple FBMs, including some experimental results in Mobile Robotics and Fuzzy Logic Control. This practical work shows the design of a collision avoidance behaviour (of a mobile robot) using a simple FBM and, the implementation of this using a Fuzzy Logic Controller (FLC). The FBM incorporates three causally related sensorimotor activities (moving around, perceiving obstacles and, varying speed). This Collision Avoidance FBM is designed (in more detail) using fuzzy relations (between levels of perception, motion and variation of speed) in the form of fuzzy control rules. The FLC stores and manipulates these fuzzy control (FBM) rules using fuzzy inference mechanisms and other related implementation parameters (fuzzy sets and fuzzy logic operators). The resulting FBM-FLC architecture controls the behaviour patterns of the agent. Its fuzzy inference mechanisms determine the level of activation of each FBM node while driving appropriate control actions over the creature's motors. The thesis validates (demonstrates the general fitness of) this control architecture through various pilot tests (computer simulations). This practical work also serves to emphasise some benefits in the use of FLC techniques to implement FBMs (e.g. flexibility of the fuzzy aggregation methods and fuzzy granularity).More generally, the thesis presents and validates a FBM Framework to develop more complex autonomous agent behaviour. This framework represents a top-down approach to derive the BB models using generic FBMs, levels of abstraction and refinement stages. Its major scope is to capture and model behavioural dynamics at different levels of abstraction (through different levels of refinement). Most obviously, the framework maps some required behaviours into connection structures of behaviour-producing modules that are causally related. But the main idea is following as many refinement stages as required to complete the development process. These refinement stages help to identify lower design parameters (i.e. control actions) rather than linguistic variables, fuzzy sets or, fuzzy inference mechanisms. They facilitate the definition of the behaviours selected from first levels of abstraction. Further, the thesis proposes taking the FBM Framework into the implementation levels that are required to build BB control architecture and provides and application case study. This describes how to develop a complex, non-hierarchical, multi-agent behaviour system using the refinement capabilities of the FBM Framework. Finally, the thesis introduces some more general ideas about the use of this framework to cope with some, current complexity issues around the behaviour-oriented nature of intelligence.
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