Items where Author is "Pendit, Ulka"

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Number of items: 10.

Restricted

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PENDIT, Ulka and KOO, Ah Choo (2020). Openness Towards Mental Illness in Malaysia. e-BANGI : Journal of Social Sciences and Humanities, 17 (3), 46-56.

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PENDIT, Ulka, ZAIBON, Syamsul Bahrin and ABU BAKAR, Juliana Aida (2015). Conceptual model of mobile augmented reality for cultural heritage site towards enjoyable informal learning aspect. Jurnal Teknologi, 77 (29).

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PENDIT, Ulka, BAHRIN ZAIBON, Syamsul and A. ABUBAKAR, Juliana (2015). Digital interpretive media usage in cultural heritage sites at Yogyakarta. Jurnal Teknologi, 75 (4).

Public

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VEZA, Ibham, SULE, Ahmed, PUTRA, Nicky Rahmana, IDRIS, Muhammad, GHAZALI, Ihwan, IRIANTO, Irianto, PENDIT, Ulka, MOSLIANO, Gipin and ARASMATUSY, (2022). Virtual Laboratory for Engineering Education: Review of Virtual Laboratory for Students Learning. Engineering Science Letter, 1 (2), 41-46.

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PENDIT, Ulka, ZAIBON, Syamsul Bahrin and BAKAR, Juliana Aida Abu (2016). Enjoyable Informal Learning at Cultural Heritage Site using Mobile Augmented Reality: Measurement and Evaluation. Journal of Telecommunication, Electronic and Computer Engineering (JTEC), 8 (10), 13-21.

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ZAIBON, Syamsul Bahrin, PENDIT, Ulka and ABU BAKAR, Juliana Aida (2016). Applicability of mobile augmented reality usage at melaka cultural heritage sites. In: Proceedings of the 5th International Conference on Computing & Informatics (ICOCI 2015). ICOCI.

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PENDIT, Ulka and BAKAR, Juliana A Abu (2014). Mobile AR for Cultural Heritage Site towards Enjoyable Informal Learning: A Revised Conceptual Model. Information Management and Business Review, 6 (5), 239-248.

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PENDIT, Ulka and ZAIBON, Syamsul Bahrin (2013). Non-Personal Digital Interpretive Media At Cultural Heritage Site. In: Proceedings of the 4th International Conference on Computing and Informatics, ICOCI 2013. Universiti Utara Malaysia, 346-351.

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PENDIT, Ulka, ZAIBON, Syamsul Bahrin and ABU BAKAR, Juliana Aida (2024). Conceptual Model of Mobile Augmented Reality for Cultural Heritage. In: LEE, Newton, (ed.) Encyclopedia of Computer Graphics and Games. Springer Reference Computer Sciences, Reference Module Computer Science and Engineering, 439-450.

PENDIT, Ulka, BAHRIN ZAIBON, Syamsul and AIDA ABU BAKAR, Juliana (2014). Mobile Augmented Reality for Enjoyable Informal Learning in Cultural Heritage Site. International Journal of Computer Applications, 92 (14), 19-26.

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