Optimising gamification with constructive competition and video games

FEATHERSTONE, Mark (2019). Optimising gamification with constructive competition and video games. In: irish conference on game-based learning, Cork, Ireland, 27 Jun 2019 - 28 Jun 2019.

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Official URL: http://www.igbl-conference.com/abstract-details/?a...
Item Type: Conference or Workshop Item (Paper)
Additional Information: Irish Conference on Game-Based Learning (IGBL) 2019, 26-28 June 2019, Cork City
SWORD Depositor: Symplectic Elements
Depositing User: Symplectic Elements
Date Deposited: 24 Jun 2019 12:42
Last Modified: 19 May 2021 09:30
URI: https://shura.shu.ac.uk/id/eprint/24745

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