Virtual reality escape room: The last breakout

PENDIT, Ulka Chandini, MAHZAN, Muhaimin Bin, FADZLY BIN MOHD BASIR, Mohamad Danial, BIN MAHADZIR, Mazlan and BINTI MUSA, Siti Noraishah (2017). Virtual reality escape room: The last breakout. In: 2017 2nd International Conference on Information Technology (INCIT). IEEE.

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Official URL: https://ieeexplore.ieee.org/document/8257884
Link to published version:: https://doi.org/10.1109/incit.2017.8257884

Abstract

The simulation called VR Escape Room: The Last Breakout was developed to stimulate sense of fear by usage of sounds and mysterious elements for helping user with the phobia of dark and gloomy environment. The simulation was developed through benchmarking, texturing, modeling, and application mechanic with Unreal Engine 4. After it has been developed, the simulation was tested and evaluated to 22 users and the result proved that the simulation was entertaining, interesting, immersive, and has potential to launch on Steam for VR market.

Item Type: Book Section
Identification Number: https://doi.org/10.1109/incit.2017.8257884
SWORD Depositor: Symplectic Elements
Depositing User: Symplectic Elements
Date Deposited: 14 Jun 2024 15:06
Last Modified: 14 Jun 2024 15:15
URI: https://shura.shu.ac.uk/id/eprint/33271

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