Towards an Objective Measure of Presence: Examining Startle Reflexes in a Commercial Virtual Reality Game

SCHRIM, Johannes, TULLIUS, Gabriella and HABGOOD, Jacob (2019). Towards an Objective Measure of Presence: Examining Startle Reflexes in a Commercial Virtual Reality Game. In: Proceedings of the 2019 Annual Symposium on Computer-Human Interaction in Play. ACM.

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REVEAL Presence (CHI PLAY WiP).pdf - Accepted Version
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Item Type: Book Section
SWORD Depositor: Symplectic Elements
Depositing User: Symplectic Elements
Date Deposited: 10 Sep 2019 10:50
Last Modified: 11 Sep 2019 09:26
URI: http://shura.shu.ac.uk/id/eprint/25068

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