Issues in fast 3D reconstruction from video sequences

RODRIGUES, M., ROBINSON, A. and BRINK, W. (2007). Issues in fast 3D reconstruction from video sequences. In: MIV'07 Proceedings of the 7th WSEAS International Conference on Multimedia, Internet & Video Technologies, Beijing, China, 15-17 September, 2007. 213-218.

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In this paper, we discuss methods for incorporating data acquired as 3D surface scans of human faces into applications such as 3D animation and biometric 3D facial recognition. In both applications the challenge is to accurately and consistently find predefined features such as the comers of the eyes and the tip of the nose. In the field of biometry, if 3D face recognition is to compete with 2D methods, these features must be found to an accuracy greater than 1: 1000. In multimedia, the greatest problem occurs with animated 3D faces, where very small inaccuracies are clearly seen in moving faces. Therefore any inconsistencies must be found and rectified. Our work starts by providing a high-speed, accurate 3D model, and then developing methods to recognise the required features.

Item Type: Conference or Workshop Item (Paper)
Research Institute, Centre or Group - Does NOT include content added after October 2018: Cultural Communication and Computing Research Institute > Communication and Computing Research Centre
Page Range: 213-218
Depositing User: Ann Betterton
Date Deposited: 16 Dec 2010 14:12
Last Modified: 18 Mar 2021 08:31

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