PETRELLI, Daniela, DULAKE, Nick, MARSHALL, Mark, PISETTI, Anna and NOT, Elena (2016). Voices from the War: Design as a Means of Understanding the Experience of Visiting Heritage. In: Proceedings of the 34th Annual ACM Conference on Human Factors in Computing Systems. New York, ACM Publishing, 1033-1044.
CHI2016-Trenches-to-print.pdf - Published Version
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We use design research to explore ways in which tangible and embodied interaction can be used to create novel experiences of heritage. We identified five design principles and used them to frame the challenge. In collaboration with curators, we co-created an interactive multi-narrative soundscape for the remains of trenches and a fortified camp from World War I. The soundscape is activated by presence and the use of a bespoke device. The design intertwines technology and historical content in context to augment the visitors’ experience of the place in an evocative, personal way. The field trial showed that experimenting with different forms is key, as they have an impact on visitors’ expectations beyond what they experience directly. It also showed the value in simultaneously designing interaction and content to achieve an effect that goes beyond the contribution of the single components.
|Item Type:||Book Section|
|Additional Information:||Conference held San Jose, California 7-12 May 2016|
|Research Institute, Centre or Group:||Cultural Communication and Computing Research Institute > Art and Design Research Centre|
|Depositing User:||Daniela Petrelli|
|Date Deposited:||10 May 2016 13:55|
|Last Modified:||11 Jan 2017 20:25|
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