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FEATHERSTONE, Mark (2019). Optimising gamification with constructive competition and video games. In: UNSPECIFIED UNSPECIFIED.

FEATHERSTONE, Mark (2018). Designing gamification for constructive competition. In: GERIL, Philippe and KING, David, (eds.) GAME-ON 2018 - 19th International Conference on Intelligent Games and Simulation. Belgium, Eurosis-Eti, 138-143.

FEATHERSTONE, Mark and HABGOOD, Jacob (2018). UniCraft: Exploring the impact of asynchronous multiplayer game elements in gamification. International Journal of Human-Computer Studies.

FEATHERSTONE, Mark (2017). A formative evaluation of a gamification app containing asynchronous multiplayer game elements. In: Proceedings of the 11th European Conference on Games Based Learning, 5-6 October 2017, Graz, Austria. Academic Conferences and Publishing International.

FEATHERSTONE, Mark (2016). Using Gamification to Enhance Self-directed, Open Learning in Higher Education. In: 10th European Conference on Games Based Learning, University of the West of Scotland, Paisley, Scotland, 6-7 October 2016.

This list was generated on Sat Sep 26 12:27:13 2020 UTC.