Items where SHU Author is "Middleton, Andrew"
|Up a level|
Number of items: 10.
WOODCOCK, Ben, MIDDLETON, Andrew and NORTCLIFFE, Anne (2012). Considering the Smartphone Learner: developing innovation to investigate the opportunities for students and their interest. Student Engagement and Experience Journal, 1 (1), 1-15.
MIDDLETON, A. and NORTCLIFFE, A. (2010). Audio feedback design: principles and emerging practice. International Journal of Continuing Engineering Education and Life-Long Learning, 20 (2), 208-223.
MIDDLETON, A. (2009). Beyond podcasting: creative approaches to designing educational audio. ALT-J, 17 (2), p. 143.
NORTCLIFFE, A. and MIDDLETON, A. (2009). Effective assignment feedback through timely and personal digital audio engagement. In: O'DONOGHUE, J., (ed.) Technology-supported environments for personalized learning: methods and case studies. Hershey, Pennsylvania, Information Science Reference, 409-428.
DIAMOND, S., MIDDLETON, A. and MATHER, R. (2009). Learning by design: constructing knowledge through design enquiry around educational game development. In: LEVY, P. and MCKINNEY, P., (eds.) Proceedings of the 3rd Learning through enquiry alliance conference, 25-27 June 2008. Sheffield, Centre for Inquiry-based Learning in the Arts and Social Sciences (CILASS): University of Sheffield, 48-59.
NEWTON, J. and MIDDLETON, A. (2009). Podcasting for pedagogic purposes: the journey so far and some lessons learned. In: MAYES, T., MORRISON, D., MELLAR, H., BULLEN, P. and OLIVER, M., (eds.) Transforming higher education through technology-enhanced learning. York, Higher Education Academy, 235-248.
MIDDLETON, A. and NORTCLIFFE, A. (2009). Understanding effective models of audio feedback. In: ROY, R., (ed.) Engineering education : perspectives, issues and concerns. Delhi, Shipra Publications.
ROSSITER, A., NORTCLIFFE, A., GRIFFIN, A. and MIDDLETON, A. (2009). Using student generated audio to enhance learning. Engineering education: journal of the Higher Education Academy engineering subject centre, 4 (2), 52-61.
MIDDLETON, A. and MATHER, R. (2008). Machinima interventions: innovative approaches to immersive virtual world curriculum integration. ALT-J, 16 (3), p. 207.
NORTCLIFFE, A. and MIDDLETON, A. (2008). A three year case study of using audio to blend the engineer’s learning environment. Engineering education: journal of the Higher Education Academy engineering subject centre, 3 (2), 45-57.