Designing Hybrid Places: merging interaction design, ubiquitous technologies and geographies of the museum space

CIOLFI, Luigina and BANNON, Liam (2007). Designing Hybrid Places: merging interaction design, ubiquitous technologies and geographies of the museum space. CoDesign, 3 (3), 159-180.

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Official URL: http://www.tandfonline.com/doi/full/10.1080/157108...

Abstract

In this paper we discuss how geographical notions of space and place can aid designers in creating meaningful interactions between end users and technologically augmented physical spaces—specifically museums. We review the literature that discusses the use of spatial concepts and metaphors within the interaction design field and discuss several examples of interactive museum installations. We then describe how we have incorporated our understanding of place and human experience into the design and development of a hybrid museum space: an interactive exhibition entitled ‘Re-Tracing the Past’ at the Hunt Museum in Limerick, Ireland.

Item Type: Article
Research Institute, Centre or Group - Does NOT include content added after October 2018: Cultural Communication and Computing Research Institute > Communication and Computing Research Centre
Page Range: 159-180
Depositing User: Luigina Ciolfi
Date Deposited: 21 Dec 2012 16:13
Last Modified: 18 Mar 2021 20:00
URI: https://shura.shu.ac.uk/id/eprint/6590

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