A novel taxonomy of opportunities and risks in massively multiplayer online role playing games

SANDERS, Benjamin and MARCHANG, Jims (2016). A novel taxonomy of opportunities and risks in massively multiplayer online role playing games. In: Proceedings of the International ACM conference on management of Digital Ecosystems. ACM Digital Library, 90-98.

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Link to published version:: https://doi.org/10.1145/3012071.3012094

Abstract

The explosion and rapid embrace of Massively Multiplayer Online Role Playing Games (MMORPG) has provided players with unique, fully immersive three dimensional environments in which they can express themselves in a myriad of ways. Players can develop unique skill sets, share knowledge, explore and experiment with various identities and network with like-minded individuals. Evidence suggests however, that these opportunities are accompanied with a number of risks including addiction, desensitisation and threats to the privacy of personal information. This paper presents a novel Taxonomy of opportunities and risks in the specific context of Massively Multiplayer Online Role Playing Games.

Item Type: Book Section
Additional Information: MEDES 16,held in Handaye, France, 1-4 November 2016.
Departments - Does NOT include content added after October 2018: Faculty of Science, Technology and Arts > Department of Computing
Identification Number: https://doi.org/10.1145/3012071.3012094
Page Range: 90-98
Depositing User: Helen Garner
Date Deposited: 13 Sep 2016 11:08
Last Modified: 18 Mar 2021 07:05
URI: https://shura.shu.ac.uk/id/eprint/13470

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